Vendetta’s win rate has continued to rise as players grow more familiar with her kit, so we’re making a small adjustment prior to midseason. This change shifts key breakpoints while preserving the intended flow of her abilities.
Vendetta performed well during her hero trial though her effectiveness fell off some at the higher ranks. These changes are mainly aimed at making her abilities feel more responsive to better flow between them. We’re reducing a few of the longer recovery times and making the passive easier to upkeep through the projectile speed adjustment. To help keep her engagement range in check we’re reducing the maximum distance you can throw the sword with Soaring Slice, but this means it’ll also take less time to perform and be a bit snappier. The survivability perks have been buffed slightly to make the choices more competitive.